
I thrive on architecting complex systems and building developer-first tools that empower others. My passion lies in solving deep technical challenges, especially within cross-platform development and gaming technology, where I can drive impactful innovation.
At a glance
Curated signals on strengths, focus areas, and how they can help.
Directed development for over 20 handheld console titles, mastering C, C++, and assembly optimization.
Created the Firebase C++ SDK at Google, empowering global developers with cross-platform tools.
Can offer guidance on building robust, cross-platform SDKs and optimizing complex systems.
🚀 Career trajectory
Foundational Game Development
Directed development for over 20 handheld console titles, mastering C, C++, and assembly optimization for platforms like Nintendo DS and Game Boy Advance.
✦ Game Development
✦ Embedded Systems
✦ C++
✦ Assembly
Scaling Developer Platforms at Google
Grew into Staff Software Engineer, creating the Firebase C++ SDK and contributing to the Unity SDK, significantly impacting global developer accessibility.
✦ SDK Development
✦ Cross-Platform
✦ Firebase
Driving Technical Excellence
Currently a Staff Software Engineer at Sony Interactive Entertainment, focusing on complex systems and developer enablement.
✦ Staff Engineer
✦ Sony
✦ Systems Architecture
✦ Developer Tools
💪🏻 Superpowers
Pioneering Developer Tooling
Transforming developer experience through SDK innovation.
✦ Created the Firebase C++ SDK, enabling worldwide integration.
✦ Contributed to the Unity SDK for broader reach.
✦ Focuses on developer-first tools and documentation.
Cross-Platform Systems Architect
Designing and optimizing robust software across diverse platforms.
✦ Extensive experience in C++, C, and assembly for game consoles.
✦ Managed SDK architecture for iOS, Android, macOS, Windows, Linux.
✦ Led API design and guided teams on cross-platform strategies.
Legacy Systems to Modernization Expert
Bridging decades of development expertise with modern practices.
✦ Directed development for 20+ handheld console titles.
✦ Drove open-source transitions and CI/CD automation.
✦ Debugs complex systems from low-level to high-level.
I'm excited about
✦ Exploring collaborations on next-generation gaming technologies.
✦ Seeking opportunities to mentor emerging software engineers.
✦ Looking to connect with leaders in developer tooling and platform strategy.
I can help with
✦ Offer guidance on building robust, cross-platform SDKs.
✦ Share insights into optimizing performance for complex systems.
✦ Provide expertise on transitioning teams to open-source and CI/CD.
I would love your help on
✦ Discovering innovative approaches to developer education.
✦ Identifying emerging trends in game engine architecture.
✦ Finding collaborators for ambitious open-source projects.